This is an ongoing interactive story gameplay developed around my favourite scene from Douglas Adams radio and book series “The Hitchhiker’s Guide to the Galaxy”. I developed the concept and storyboard around a personal vision of the restaurant at the end of the galaxy called Milliway's. The restaurant model was created using Revit and 3DS Max from sketches I drew. Some of the elements were disected in 3DS Max and animated before being imported into unity. A number of the assets where aquired through open source or CC licensing through sketchfab. Once in unity I programmed various interactions through triggers using the Fungus assets or my own logic
This is a labour of love and a project I intend continuing to work through until all the detailed pieces have been created and programmed. This will then go live to my Github where a webgl version will be accessible for anyone who wants to explore it.