This is an ongoing interactive story gameplay developed around my favourite scene from Douglas Adams radio and book series “The Hitchhiker’s Guide to the Galaxy”. I developed the concept and storyboard around a personal vision of the restaurant at the end of the galaxy called Milliway's. The restaurant model was created using Revit and 3DS Max from sketches I drew. Some of the elements were disected in 3DS Max and animated before being imported into unity. A number of the assets where aquired through open source or CC licensing through sketchfab. Once in unity I programmed various interactions through triggers using the Fungus assets or my own logic
Flying into restaurant
Flying into restaurant
Meeting Marven the robot
Meeting Marven the robot
The view from the balcony
The view from the balcony
The Bar
The Bar
This is a labour of love and a project I intend continuing to work through until all the detailed pieces have been created and programmed. This will then go live to my Github where a webgl version will be accessible for anyone who wants to explore it.

A first look at the interaction and gameplay